This class represent a FireBall Bullet
This class represent a FireBall Bullet. This is a bullet that fly normally for two secs and then explodes.
BulletFireBall(const Point3f &_p, const float _angle)
BulletFireBall(const Point3f &_p, const float _angle, const Point3f &_v)
int Draw()
void Update(int t)
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